gilzoide
Developing free software with a focus on usability
Beschrijving
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Gekoppelde accounts
gilzoide bezit de volgende accounts op andere platformen:
Repositories
godot-dockable-container Sterren 186 Vernieuwd 3 maanden geleden
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue Sterren 39 Vernieuwd 4 maanden geleden
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Sterren 301 Vernieuwd 1 jaar geleden
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested Sterren 1 Vernieuwd 2 jaar geleden
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua Sterren 0 Vernieuwd 2 jaar geleden
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Sterren 6 Vernieuwd 2 jaar geleden
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Sterren 19 Vernieuwd 2 jaar geleden
Single header GDNative high level API for C/C++
pega-texto Sterren 18 Vernieuwd 2 jaar geleden
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper Sterren 1 Vernieuwd 3 jaar geleden
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template Sterren 17 Vernieuwd 3 jaar geleden
Minimal template project for C/C++ applications using raylib built using Meson
inclua Sterren 12 Vernieuwd 3 jaar geleden
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Sterren 6 Vernieuwd 3 jaar geleden
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Sterren 7 Vernieuwd 3 jaar geleden
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Sterren 16 Vernieuwd 3 jaar geleden
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Sterren 5 Vernieuwd 3 jaar geleden
Height map editor with automatic normal map generation for 2D textures
gargula Sterren 4 Vernieuwd 4 jaar geleden
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Sterren 10 Vernieuwd 4 jaar geleden
A -betterC compatible 3D math library for D
c-allocators Sterren 3 Vernieuwd 4 jaar geleden
A collection of public domain single-file custom allocators for C/C++
betterclist Sterren 4 Vernieuwd 4 jaar geleden
A -betterC compatible dynamic list backed by array for D
flyweightbyid Sterren 0 Vernieuwd 4 jaar geleden
A -betterC compatible Flyweight template based on explicit named ids for D
Geschiedenis
gilzoide werd 4 jaar geleden lid.